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	<title>[Altereddreams.net] &#187; half-life</title>
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	<link>http://www.altereddreams.net</link>
	<description>a mental revolution</description>
	<lastBuildDate>Mon, 21 Mar 2011 00:13:42 +0000</lastBuildDate>
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		<title>Newtonian Drop</title>
		<link>http://www.altereddreams.net/projects/newtonian-drop/</link>
		<comments>http://www.altereddreams.net/projects/newtonian-drop/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 04:22:53 +0000</pubDate>
		<dc:creator>Seth Marinello</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[newtonian drop]]></category>

		<guid isPermaLink="false">http://www.altereddreams.net/?p=1069</guid>
		<description><![CDATA[Newtonian Drop is a physics-based Source-Mod. Players navigate a science research center where they interact with with objects powered by the Havok physics engine. The intent of the project was to create an interactive illustration of basic physics principles. The mod was created by a team of 5 students for our Building Virtial Worlds class. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.altereddreams.net/wpblog/wp-content/uploads/2010/01/drop.png"><img class="aligncenter size-medium wp-image-1072" title="Newtonian Drop" src="http://www.altereddreams.net/wpblog/wp-content/uploads/2010/01/drop-300x223.png" alt="" width="300" height="223" /></a></p>
<p>Newtonian Drop is a physics-based Source-Mod. Players navigate a science research center where they interact with with objects powered by the Havok physics engine. The intent of the project was to create an interactive illustration of basic physics principles.</p>
<p>The mod was created by a team of 5 students for our Building Virtial Worlds class.</p>
<div style="text-align: center;">[See post to watch Flash video]
<p><em>Walkthrough Video</em></p>
</div>
<p>I was primarily responsible for combining, texturing and polishing the individual exhibits into a single coherent environment. The greatest challenge of this project was the lack of fidelity and control over physics in Half-Life 2. The physics objects work well for the fast paced gameplay of death-match, but values such as fiction and gravity are not editable from within the level editor. This greatly limited which concepts we could successfully illustrate, but I feel the final product demonstrates the value of our original vision.</p>
<p>[<a href="http://www.altereddreams.net/files/programs/Newtonian%20Drop.zip">Download</a>]</p>
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