Annie Hall

The CG&FN for January 20th was Annie Hall. I selected this film not just because it is a classic, but because it is an extended rumination on love and what makes us happy in life, which are themes games almost never attempt to tackle. Despite the age of this film, I think almost everyone can relate or empathize with some part of Annie and Alvy’s relationship. The non-linear, often exagarated presentation of the narrative only makes the film more accurately reflect human experience, rather than being realistic, it represents reality. Ryan Nadel said it better last year in an article for our visual story class. [Link]

This entry was posted in CG&FN 2010 and tagged , . Bookmark the permalink. Both comments and trackbacks are currently closed.

Comments Closed